Over at ‘Grimnir’s Grudge’ he made an excellent post ‘Why you are going to (or already do) miss WAR?’. It is a simple question but the post covered so many topics from people leaving and how they do it, problems with the game to finally what he see’s as the essence of the game. It gave me so much to think about and made the boils in my brain bleed.
I have been away for a week and getting back into the swing of any MMO can be difficult. I think it’s the sun and sand which makes you forget why you played the time sink in the first place. ‘Grimnir’s’ post helped me see the essence of ‘War’ again. I logged in Tuesday night and thought right I need to complete the tasks, instead of thinking not lets carve some healers up. Consequently I only spent an hour and a half before I went and played ‘Batman Arkham Asylum’ (which is very good by the way).
‘Grimnir’s’ post helped me see why I play these games. Now if I quit a game I am not one of those people who wriggle on the floor in convulsing death throws on the forum spewing out hate and oily tentacles trying to take people with me. Or after I have died continually leave poisonous ooze to drive people away to what ever is my new shinny orb I am worshipping. I have always been the silent type who just moves on which a sourcey wink to the game “Catch ya later baby!” but I wonder what ‘Mythic’ prefer? At least the poisonous chaos beasts leave feedback, the most feedback they get from me is a closed subscription.
So getting back in the game can be a tentative time, with so many other games nudging each other for your time. I am not really talking about the newer games either… like ‘Champions’ or ‘Aion’ which at the moment don’t float my boat.
There are the also console games which I am not going to talk about here. But my two other MMO loves which are ‘Age of Conan’ and ‘Eve Online’, which in essence are in my view are quite similar to ‘War’.
‘War’s’ gems of play like ‘Grimnir’s’ states are the speed and bloody battle of war. I also think it brings with it the tactical combat of a well oiled war band that can use terrain and tactics to carve open the opposing side.
Then we have ‘Age of Conan’, I have not experienced it’s PvP as I only made it to level 55 with my barbarian and left before the PvP patch. But ‘Age of Conan’ actually excel’s in bringing this blood through its PvE combat. If you don’t believe me take one barbarian and sprinkle 6 bad guys and watch the blood fly. It is seat of you pants PvE combat with the barbarian knocking back and stunning foes… heads rolling and blood splattering. You make it out the other side with a sliver of health, but with the power in your lunges to shout down the wondrous ‘Hyborian’ valley with battle lust.
Lastly we have ‘Eve Online’. If you listen to ‘Channel Massive’ they call it gaming by spreadsheets. But I don’t imagine they have played the smaller fast guerilla style warfare of small ship combat. Imagine being 15 star gate jumps inside enemy territory (which actually takes real time and organization to achieve) and your cloaked scout has spotted your prey, a larger ship transporting some cargo. You spring your trap with a warp bubble and start to take him down. But this prey is not with out his own friends. Before you know it, scouts report in coming targets and your exit routes through star gates get closed off and a cat and mouse chase starts. You don’t have the coppery splatter of blood across your face but the eye stinking sweat and heart palpitations of the fight for survival are all too real.
But what is the point of this post, well it’s to give kudos to ‘Grimnir’s’ excellent post but also when you quit or play a game to try and remember why you play it. Push those bugs and niggles to the back of your mind and just savour the fear of your enemy.