A hot topic on the official forums over the weekend was combat. At first glance the combat seems very simple and the beta was a little buggy occasional losing your current target. Also my mouse has multiple buttons and I usually link the wheel click to the TAB button which didn’t seem to work.
For me it took a little time to get used to moving while triggering abilities as a lot of MMO’s require you to stand still to cast abilities. But once I became more mobile I found it more interesting and dynamic. A good thing was the Funcom developers picked up on the forum posts and posted the following:
For me it took a little time to get used to moving while triggering abilities as a lot of MMO’s require you to stand still to cast abilities. But once I became more mobile I found it more interesting and dynamic. A good thing was the Funcom developers picked up on the forum posts and posted the following:
Link
What I did like was the way they indicated on the ground monster finisher abilities.
The Exploding Corpse video shows a circle appearing on the ground then a smaller circle expands to the larger one. Once they are the same size the zombie explodes doing damage.
The Sweep Attack video shows a semicircle with two lines. Once they move together the zombie firefighter axe swings.
The Ground Attack video is similar to the exploding zombie but instead black spikes shoot out the ground.
The Hinder Attack video shows a much larger circle expanding, but instead of damage the effect is hinder.
Let’s not forget this is just the starter area later fights could get very interesting the video released through gamespot shows the system gets even more complex.
Word from a Dev: The combat
What I did like was the way they indicated on the ground monster finisher abilities.
The Exploding Corpse video shows a circle appearing on the ground then a smaller circle expands to the larger one. Once they are the same size the zombie explodes doing damage.
The Sweep Attack video shows a semicircle with two lines. Once they move together the zombie firefighter axe swings.
The Ground Attack video is similar to the exploding zombie but instead black spikes shoot out the ground.
The Hinder Attack video shows a much larger circle expanding, but instead of damage the effect is hinder.
Let’s not forget this is just the starter area later fights could get very interesting the video released through gamespot shows the system gets even more complex.
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