This was meant to be my 100th post, but the hint of any sort of War expansion trumped it. I never thought I would make it this far as my usual attention is like my choppa’s life span charging into a war band in open RvR(very short lived). For this post I thought I would look back and try and pick out my favourite posts. These are not the ones with the most hits or comments, just the posts were I liked the ideas. To my surprise I was spoilt for choice and had cut the list short.
Around patch 1.3.2 the cries for a third faction were very loud. They seem to have subsided now as the player base may have accepted the way Mythic are heading with fixing the core game and incremental fixers to RvR.
These numbers are available and I still think graphs showing the number of keeps and objectives taken, tinted with guild information could help realm pride.
Order numbers are still high on our server and king captures are relegated to early morning raids. Together with a large amount of the player base trying to get crests through scenarios means open RvR is up and down at them moment.
Defence sabotage stage for keeps
The changes for keeps have made the fighting in keeps a little more dynamic, but when greater numbers are involved keeps start to become little more than speed bumps. I have seen a varied amount of tactics involved defending against greater numbers from morale building tactic and meeting them in the open. Defending from the top and hoping just to gain renown to forming a tank wall at the door. Mythic have a great base and could add a lot to keeps to improve them without investing too much and by just including mechanics which are already in the game such as public quests and siege weapons.
I still to this day like playing in tier 2. Any time I get jaded with the masses or pre-made groups. I can just pop to tier 2 were levels fly by and open RvR becomes more manageable. This was also one of the earlier posts.