I did have a long post on patch 1.3.5, but it got binned as most has already been said. I am looking forward to the changes. It looks like queuing will be the same as scenarios, so you can get in as groups which is not totally in the realm of pug status but still gives to an inkling of control. It may be a happy medium between PUG vs War band premade. But then again it still means I may have to leave that war band which I just spent to last few hours locking zones with.
Blaze from wargorfang.blogspot.com made an interesting post on Entitlement. Basically he thinks casual gamers should not be able to get end game gear. To an extent and as a casual player (around 6 hours a week) I sort of agree with him. Renown rank 80 should not necessarily be a given, and access to Sov gear should only be accessible by the right renown ranked people.
In our guild we have roll rules. Depending on your rank you may only roll need on crests when you are around the right renown rank. This allows the people who actually need the crests get them a little quicker.
Maybe the real problem is the amount of content available once you reach level 40. If you look at the amount of content in tiers 1 to 3, it seems disproportionate with how long you spend in tier 4. I am not saying we need more tiers, but the 2 other cities could be handy. Today I’d settle for more varied keep mechanics in tier 4 to make each keep take different. Could those mechanics in city sieges be used in keeps?